In addition to the workshops that form part of the working areas, we have three additional workshops to offer to participants in the European Humanist Forum.

Name
Place
Time
How to create conditions for the 2nd World March for Peace and Nonviolence
Room 7 18:00 – 19:30
Games for Nonviolence
Column Hall 10:15 – 11:45
Catching the eye of someone unknown, and then what?
Room 10.1 10:15 – 11:45
The Myth of Demeter and Persephone
Gymnasium 10:15 – 11:45

How to create conditions for the 2nd World March for Peace and Nonviolence

Demonstration effects, scalable actions, main route, convergent and regional marches, exemplifying actions, conferences and forums, large-scale surveys, human symbols, personal training and training in actions, educational field, circumventing, network of cities and parliamentarians, big events, etc.

Facilitators
Rafael de la Rubia, Spain

Humanist, nonviolent social activist, conscientious objector, founder of World without Wars and Violence and driving force behind the 1st World March for Peace and Nonviolence that travelled through 97 countries in 2009. International coordination of WWWaV.

Jesús Arguedas Rizzo, Spain

Activist in World without Wars and Violence (Human peace and nonviolence symbols). Director of the neighbourhood newspaper, Vallecas VA.

Luis Silva García, Spain

Councillor for “La Rinconada Sí Se Puede” in La Rinconada, Seville, Spain and base team member of the 1st World March.

Martine Sicard, Spain/France

Member of World without Wars and Violence and Africa zone coordinator of the 1st World March for Peace and Nonviolence.

Games for Nonviolence

Attested since 2,600 BC or even earlier, games are a universal part of human experience and present in all cultures. Games can be educational, cathartic, entertaining, promote ideas, cultivate skills, produce meaningful experiences and bring people together. In this working area we will present the Card Game “13” which is based on the 12 Principles from the book “Silo’s Message”. We will analyze how the game was developed and designed and what is its purpose. We will discuss how games can influence and benefit us and how we can create games that are based on nonviolence, non-discrimination, spirituality, reflection and a change of look.

Moderatorinnen
Olga Pateraki, Greece

Pressenza Editor

Evita Paraskevopoulou, Greece

Graphic designer and social activist with World Without Wars and Violence

Catching the eye of someone unknown, and then what?

Continue walking by or say hello?  Touch and let yourself be touched or dodge, turnaround, mistrust?

Then one hand takes another, a head leans to one side and finally comes to rest on the shoulder of someone not so far away from what I am, not so different.

And so the horizon stretches out, breathing takes in more oxygen, kept in balance held by my hands.

To confront yourself to find affinities starting with simple gestures, recognising your own humanity also in the fears of others and calming down, healing and loving others’ vitality.

Discovering yourself capable of concurring…

Facilitator
Anita Brandolini, Italy

Orizzonti Alt|r|I Cultural Centre/Movement Research Centre.

The Myth of Demeter and Persephone

The myth, theatre, guided experience and interchange.